Time for some Deep Shit! Literally. 13 Levels of it.
Work has begun on my 13 level Megadungeon ~ The Walls Of Mortok, as well as the surrounding areas of Scavengers Deep & The Flying Trash Fortress Of NUL
First order was to create tables, or rather modify old tables that I could use to power our sessions. Now that the tables are complete it’s time to start working on the dungeon maps, and hex-maps.
My players have already had a few glimpses of the Flying Trash Fortress of NUL far above as its orbit blots out the sun, calling forth strange creatures that only inhabit its shadow. These strange creatures can be milked for Liquid Shadows, which fetch quite a pretty penny per ounce.
First order was to create tables, or rather modify old tables that I could use to power our sessions. Now that the tables are complete it’s time to start working on the dungeon maps, and hex-maps.
My players have already had a few glimpses of the Flying Trash Fortress of NUL far above as its orbit blots out the sun, calling forth strange creatures that only inhabit its shadow. These strange creatures can be milked for Liquid Shadows, which fetch quite a pretty penny per ounce.


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