The Swans Of Tounella: Immortal swan maidens that ate fruit from the Devil Tree, granting them the ability to transform from human-to-giant Swan , as Children of Lir.
- WEIR-SKIN
While in Dire Swan form, the wearer uses the statistics for a monster of the appropriate type (ref’s choice). The wearer retains their own mental capabilities, but cannot speak or cast spells. If the character is killed while in this form, the skin is destroyed and the character immediately reverts back to his original form.
Weir-skins are believed to be gifts from the goddess Lir, the Swan Mother, an mysterious swan from the underworld, portrayed in the music of Skalds as representing death, the afterlife, and a haunting beauty.
- SHIELD OF BLACKMOOR
Once per day, the shield has the power to Turn Undead as a 6th level cleric. Like all off-world relics, the shield is rumored to possess many other hidden powers, including the ability to shine like the sun for 1d20 rounds.

The shield was last seen in the possession of the Red Brotherhoods Grand Masonic lodge. With the shield now believed to be under the ownership of the Lodges Grandmaster- Bronst Flamel, who operate out of the Cimetière des Innocentsas (The Holy Innocent’s Cemetery). Flamel and his Red Brotherhood of the Grand Orient de Napoli are rumored to have obtained the relic within the outer rim of the wastelands of Gorme, where Flamel disappeared for years to study the alchemical secrets of a supposedly immortal Dervish converso, believed to have created the philosopher’s stone.
- PHURBU~ THE KNIFE OF VALAMORI DU-PONT
- AXE OF THE DEEP DARK
Note: There is no infravision for PC’s in our game.
The Axe of the Deep Dark was forged long ago by an immortal dwarf named Drimngaarl. Drimngaarl was torn apart during a battle against the demons (red giants), with his dismembered limbs and torso being sealed and buried in places dark and deep. Lately there are rumors that during the ongoing Troll-Wars the axe resurfaced and fell into the possession of a (Dwarfkiller) Dog-Clan chieftain after a caravan raid where it was picked off a dead wizard.
- A SCROLL OF CAMPFIRES PRAYER
- POTION OF ASTRAL PROJETION
There is a 25% chance that any character who enters the astral plane attracts the attention of a powerful being such as a demon or devil.
Legends hold that the Ancients (elves) knew the secret to piloting strange astral vehicles through psionic will-power alone.
Note: This item will play a major role in accessing specific underworld planes within the campaign world.
- CROWN OF DREAMS
A non-magic-user who dons the crown must make a saving throw vs. spells at -4 or become lost in a nightmare version of his or her reality. This spell can only be broken by damaging the crown (rendering it non-magical) or killing the wearer. The crown is worth 1,200 gp to a collector of lore regarding the ancients.




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